FX-Chamber jumped in and developed gameplay VFX.  We integrated into Halo Studios internal team, providing efficient problem solving and iteration.

LORT | HOUSEMARQUE

HALO: CAMPAIGN EVOLVED | Halo Studios

  • "FX-Chamber were a fantastic partner to work with on Campaign Evolved. They played a key role in defining VFX elements for Halo's debut in Unreal Engine. Their team was communicative, responsive, and quickly addressed any feedback we gave to them, meeting every challenge we presented.

    Forest Baker - Project Lead FX Artist

CATALOG